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I want to receive promotions from our partners. Copyright © 2019 SMITEFire | All Rights Reserved, How to build an aggressive Guardian (every role). - Sovereignity + Heartward Amulette! In the meantime, there are plenty more pro guides coming your way for all things Season 7. The defensive kind a loki player hates as he can often not do that much more as ult his target. Still Breastplate can help you. Don't know if that way building means for you to be more aggressive as well. Find the best Cthulhu build guides for SMITE Patch 7.9. So I've reach my first 10 mastery on HeBo and now want to do same with Athena. It adds up to 300 Damage easy! Guardians are a powerful option for tank/support Templars dedicated to partying. they should not have made health items and defence items separate, they should have kept them together. No pen, no true damage with it I guess, meaning just another simple power item giving health as sustain together with some (kindda irrelevant) steal? Yea Hirez and community prefer a) And for Ethereal Staff? The list went too far. Your stats for protections are from items, but I think it's also helpful to consider a couple of other things with that. That is just me and most people will try to tell me that i suck because this item is the best for an aggressive Guardian Build, what I am going for, but i feel like i should sell it later, but that messes with my progression and that i could overcap on Penetration if if also build into Void Stone and Shoes of the Magi, which are key items to me.. Hitting and killing enemies with Dominating blow will Summon up to 18 powerful Minions to fight for us. - Bumba's Mask! I don't, I don't prefer it either. - Depends on your Guardian. Now seeing that graph makes a bit easier to balance items, will see it, how one fares sacrificing some protections. - Void Stone! D&D Beyond Would you like to let the author know their guide helped you and leave them a message? Other importans facts I considered creating this guide are "the longer you can stay in fight, the more damage you will have dealt", "the more you control your enemies they can't control you", "Smooth stat progression through out the game is important to maintain the balance of tanking and boxing potential" and finally and maybe even most important "Playing an aggressive guardian is like playing Jungle, Support and Solo at the time so you need to be able to clear by yourself, farm by yourself and kill by yourself if necessary". I'm hoping that by posting this thread people will gain a new respect and love for Smite Guardians as I believe that they influence the game more than any other class. Also some bonus HP still is very helpfull now. The secret lies in the balancing of the items. - Spear of Desolation - Rod of Tahuti Also you need the Mana boost to be able to do more than one teamfight and to me personally the cooldown reduction is extremly valuable. Mid and support mastered, will be looking forward to that. Every Support leaning player must see it. DukeSloth would call it the "effectiveHP" that skyrockets the moment you have a good combination of HP and Protections. While ADC builds are comparatively straight foward, I never know what items to get when im playing a guardian. the 15-20% Damage boots they provide will help you though out the whole game! - Stone of Gaia This guardian build is for full support role players. Rerolls remaining: 3. Ok. Randomise. Starter & Seventh Item. I'm thinking 4th then? Support, Jungle, Solo... you should be about 15-25 minutes into the game now and usually all Positions now melt into big team fights. Consider yourself harder to get stopped with this item. Hello everyone, I was looking to become better with guardians, as I like the class in theory but unfortunately Im simply not great at playing it. Nothing is as valuable as Shoes of the Magie. It improves your cooldown reduction stat by actually a lot and also provides a lot of sustain with its Mp5. You need an item with Physical Protection because you should be like 5-10min into the game and you are expected to start your rotations about now. Talking about the SMITE Top 5 Supports for the SMITE World Championship (SWC / HRX) with a build for them. ): This author would like to receive feedback, http://dignitas.gg/articles/blogs/Smite/13397/a-guide-to-physical-penetration-items-in-smite, Boog needs to mention that late-game, you'd probably replace, Boog should probably clarify build paths based on options. I'm trying to convince eagLe that if pen is all you want to go for, then get items like stone of binding or void stone. It is all you are designed for: CC and valuable plays! You still need some protections to improve your tankiness because at this point enemies will probably have high amounts of penetration by now. While Incon and Dukesloth recommend buying Hide of the Urchin at this point, which is definitly a good choice but I am still going for Breastplate of Valour here. the passive is only good early game, but you don't want to spend 2600 gold on an early game item that won't have impact late game. That something CDR helps as well, especially when ***bha. Here is an Athena build you can try out: Shoes of Focus > Sovereignty > Genji’s Guard > Spirit Robe > Void Stone > Hide of the Urchin; Relics: Aegis Amulet, Meditation Cloak. Too good to be true, wished it was soo. - Gem of Isolation By using The Scourge Claw, we can also spawn additional Spectral Wolves which deal a moderate amount of extra damage (and well, feels cool). However you choose to play Cthulhu, The SMITEFire community will help you craft the best build for the S7 meta and your chosen game mode. If there are any other awesome items I may have left out feel free to leave a comment and point them out! At level 20, ***bha has 2,490 base health, 82 physical protections, and 48 magical protections. You may not always have the kills or the stats to show it, but you can make an impact and win games for your team if you build and strategize properly. Alert. Step 2: Build a Tank Guardian, or Just play a mage instead and hope the game doesn't last longer than 15 minutes. Especially if are laning with physical adc, I would agree that Tyrannical is not very good in that late position. There have been many people supporting Thebes even as a last item pick before replacing blessing or even replacing blessing with it if I remember correctly. - Divine Ruin I play Smite since PC Open Beta and basicly main Guardians for the most time. Are you aggressive? It is crazy just how much protections, health, power you can achieve with this build. You would be suprised how aggressive you can be in the early stages with this item. But one way or the other this item is key within the first 4 Items you are buying. To make the plays and setups that you are looking for you need CDR and a lot of it in my personal experience. Then, after 15 seconds, you hit a squishy with 2000 health, and you steal another 120...you're getting 500 health from the item in this example. If you are playing a Guardian Solo and there is another Guardian Support your team overall might benefit more from you buying Void Stone... Whatever Position you are playing. It's not ideal, but I don't think it's a bad item for that structure. - If you are absolutly sure that you dont need any form of movement tools you could go with Mail of Renewal. Items. Their damage output tends to be low, but they usually have high crowd control and are capable of withstanding more damage than other classes, allowing them to protect their more vulnerable allies or setting up combinations and creating … The sticking point for newer players (who are often relegated to support roles in Conquest) is that Guardians are easy to build solidly, but a nightmare to build … Had my times in Ranked Conquest when I uttered the words 'Please at least play minimally good'. All that leaves us with the following Item choices: Why, you ask? Protections and hp5 aura) and Heartward … hmm.. and carrying isn't for me atm (mainly pc setup and fps being a real hindrance). Are you playing a Guardian with leap ability or similar you might be safe to ignore Tier 1 Boots and go for Tier 1 Breastplate of Valour facing a physical opponent. I don't recommend this build on a support, but I think you should try this build. If you dont buy Tier 1 Boots, be very careful for you might loose early fights where cant chase or flee. Thank you thoo, such a nice discussion and concepts clearing! Want to support SmiteFire with an ad-free experience? gain level lead. So you can somehow compensate in Joust, but Conquest too hard to compensate for a fail. You hear different things from different people. I find them pretty good. I understand what you are saying. I mean,some ppl pick the role to get better at it... You should expect them to play averagely good at ranked, not casual. Buy the "3rd" Item with Magical Protection first, and buy Breastplate at the 3rd or 4th spot depending on how often are you ganked by a physical enemy or how early do rotations and team fight start in general. If you are facing a magical opponent you even should adjust the buying order and maybe even skip Breastplate of Valour. I just don't think it provides a good stat progression overall. What does the guardians truly need? You want to build based on the enemy teams composition and your team’s comp. Join the leading SMITE community.Create and share God Guides and Builds. Stage 6 - Yes! I also can't understand guardian role completely. Starter items depend on what Guardian you are playing and what role you are going for. It is safe to do actually, because the faster you clear your wave, the faster you are out of the woods for fighting the enemy Solo Laner and his minions at the same time because he cleared faster then you then you are dead or loose lane sooner or later. Not that I am great at ADC for example, but you decided for that role - at least play it averagely good. Your best is your abilites! When in doubt look at your team composition. I'm not sure what your calculations are trying to show and what you mean by "overkill" or "f", "m" or "h". Enemy Squishy has lets say 48 inherent protections. Especially if you bought Ritual Dagger or Mail of Renewal on 4th spot, capping CDR already, you will find yourself with some more options now. Solo: Yeah countering and what not, understandable. Solo: You can see the most recently updated guides on the browse guides page. Not that I disliked his kit or … - Spirit Robe is one of the most underrated items in the game. It is a choice of Utility and especially focusing on CDR thus our tools overall this will help you perfom better in longer teamfights overall. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. - First of all: Are you still in laning stage of the game? - ... Or the other game, Jungler stuck at not more than 2 kills, full on deaths. - Magi's Blessing I hardly understand people who build 5 defensive items on guardians, because some of them can deal lots of damage too, especially to hunters and assassins. I get it. Standing near an ally god will continuously refresh the duration. Just gonna say that I agree with your observation, without flat pen guardians are not as big of a threat. Just calculated the overall stats from the builds (all six items) without boots replacement. 55 Magical Power 250 Mana 10% Cooldown Reduction 18% Movement Speed. According to the graph its like a bottleneck effect when it comes to building more protections, and I didn't know this. I am a Support main. You want to chase him down for an early kill setup, easy as that! I see where you're coming from, but I think you're disregarding the passive on ethereal staff. a) a few jungle/solo guardians and people are only reluctant to play support? It is about improving what you can do best as a guardian. Bran all Guardians have these more or less similar scalings, there isn't a proper section, if it was I would place these builds as almost universal builds for guardians (with exceptions like Ares and the likes). It is about making plays and dodging. I mean not only ***bha build per se. I Buy this item as every healing Guardian and even as Xing Tian. EVER. In fact, I bet a lot of you skipped right past my Tank section just to get to the good part! Starter & Seventh Item. Please verify that you are not a bot to cast your vote. SMITEFire is the place to find the perfect build guide to take your game to the next level. Oh yeah and i know: BBCoding and stuff.. im lazy.. so no! And I want to point out a couple of things. Learn Cthulhu's skills, stats and more. One thing to consider, when. If you are already moving into the mid game and find yourself fighting in team fights with magical opponents go: What does the guardians truly need? Season 8 Update. Health, protections, and CDR are the bread-and-butter stats for the default "tank" of the team, but far from all we look at in our Guardian builds. I found out tho that it only is valid damage wise, if have Pen. I think stone of binding would be a better early item for you. They can specialize in Auras, granting several auras to their party. Guardians have the option to play as a minion-based build as well. I would say whatever you feel like. [3.7] Raider Smite [Guardians/Shaper viable. The lightning … Continue reading "PoE Smite Build, Links, Smite Aura Effect, … I think my biggest issue here is build order, where I would prioritize Gauntlet early, pick up Spirit later, etc. What potions depends on your Guardian and even relic choice, but you need the "sustain boost" to farm better aka. It is crazy just how much protections, health, power you can achieve with this build. I feel when they see the health bar of the enemy going down quickly, they awaken and shred (that other half or quarter of a health). Especially if you are capable of dealing good amounts of damage depending on the god you are playing you should try to build some Power now, for you have the most amount of Penetration you will get now anyays. Personally I've never had a good experience with Void from the standpoint of it's protections. For me Even the support must feel like he can hurt someone and have some fun while playing and fulfilling the guardian role at the same time. How to build guardians. By using the right characters, you can step up your game and win more. or Power (and Penetration): if you are the guy with the highest movement in this 3 person scenario you will be able to save your teammate! You can go like that and it caps you at Travelers (25), Void (40), EStaff (90) = 155 Power, with some %protections reductions (as to my knowledge a weaker stat against squishies than flat pen, and as to my experience not much difference overall). Now that Guardians can not be Guardians as well, like in season 2, people always build them with damage items. The bonus penetration is an extremly high damage boost while you still build some Magical Protection. Build A is basically my Ares is build if you switch tahuti for that rod that converts hp into magicpower and the last item for asklepios(Yea, the healing bonus of the aura might not be really usefull, but simply the aura turns that item into 105 Magic Power + Health, should not be bought on other guardians without big healing though, sylvanus might take a use out of it, i wouldnt … Fafnir. Vote received! - Watcher's Gift! Although I would recommend. Are you playing a Guardian that is capable of clearing a minion wave withouth stepping into it too much, for example by a line-AoE-projectile like Fafnir and his throwing hammer? Other boots are nice, but nothing is as valuable as Penetration at this point for you will clear waves faster, clear camps faster (thus farm better overall), have way better boxing potential and most important of all, there are not many other penetration items coming for at least not this early. And if possible get some Power now too! This guide has not yet been updated for the current season. - Tier 1 Boots! It's your choice if you want Hand of the Gods. Diminishing returns. Whichever one it is let us help with a quick guide to playing as a Guardian in Smite. And the overall bonus damage you will get out of those two items is definitly worth loosing some HP in the end game. Smite is an online battleground between mythical gods. Helps your wave clear potential by a lot and people underestimate how much damage a 35 damage/sec-DoT actually is! It gives you the protections you still need without overperforming, it caps your cooldown reduction and if you bought Winged Blade it also caps your Crowd Control Reduction, too. I can guarantee Boog isn't trying to troll. Smite Build Guides. This build has been thoroughly reworked for the current Patch 3.13 and the Ritual League. There are better items for Void to occupy a place into your build. Interesting thoughts.. but still that power from it... That was from the pre-nerfed version of the item on the PTS client for the first Season 7 patch. And finally a background of all Smite God Pantheons is also explained. I liked it, but find it to lack on important stats like cooldown reduction and some power and pen. There is no point in not buying it but there are still some exceptoions. Jungle: Also it helps your magical teammates for example the mid laner to deliver more damage! Solo: ***bha can melt squishies without spear, though. At this point is it the perfect choice for you with this build. Please consider supporting us by whitelisting us in your ad blocker! SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Classic Support! Why? I personally do not recommend it thou, but it leaves you with more options for the last to item slots as said at Ritual Dagger. Game modes like Conquest and Assault are where you'll almost always go full defense: a typical Support Guardian build in Conquest will have stuff like Breastplate of Valor (phys. See below graph: You state that "maybe [hybrid items] are good, I don't have good experience with them." GREEK. One would be inherent protections. - Lotus Crown Easy choice. Vote received! So I've reach my first 10 mastery on HeBo and now want to do same with Athena. They released a actual decent Guardian called Terra and they nearly gave her the Khepri … How to build a TANK Guardian: But what now. Most Guardians have very high cooldowns and their abilities are the very key to their performance for they dont have any real basic attack damage and are expected to protect teammates and setup enemies with the CC in their kit. Kriega I really respect your experience and this is coming at me like pretty aggressive man. I also can't understand guardian role completely. Want to support SmiteFire with an ad-free experience? I think this is why build flexibility is good. b) no jungle/solo guardians and people will straight up refuse to play support? Against magical solo and phys jungle you could rush stone of binding before boots, meaning you could go binding > Shoes > breastplate > void. - Potions! Jungle: It has good HP, good Power but most importantly high movement speed boost! Ok its like this. It will pay for itself and give you a huge amount of sustain. Breastplate of Valor is the best item to have high CDR and every other stat you need at this point. Season 5 of SMITE can be fun for supports. or Counter Items (If they counter more than one enemy god! Sacrificing 10% cooldown, that is hard too. You have enough Protections now and need an HP boost now to deliver the tankiness you actually have. I find it important to stay in lane and have good back up with chalice/pots. This item was removed from the game with SMITE Version 8.1.6381.5, the patch released on January 26, 2021. I feel like playing Support is more then soaking up damage. Guardians serve as Smite's frontline defenders and initiators. Again I come to conclusion, more simple, less headache, get Spear. Also in the “tanky build” you shouldn’t be building Tyrannical, it’s just not a good item. I also like to make them work on Solo and Jungle and even as Support I like my Guardians to be capable of dealing at least some Damage themselves so I always prefer aggressive builds and playstyle. Smite is an online battleground between mythical gods. Find the best Cthulhu build guides for SMITE Patch 7.9. I understand your thought process behind this, but the spear of deso pick up won't help you that much. I think if you value getting a flat pen/damage item like Divine or Deso, you'll know at the beginning of a match if you'll want the anti-heal or not. Utilize yourself with Movement tools! Please verify that you are not a bot to cast your vote. Well, you've come to the right place. A full tank guardian build will keep you healthy and help you do a lot of heavy lifting when you’re on the front lines. Kriega I think you are the first one calling that item mediocre. For example, if you hit an enemy late-game with 3,000 health, you're taking away 180 health (basically dealing an additional 180 true damage from the base of whatever damage you hit the enemy with) from them and giving it to yourself. 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