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class="one_fourth"><div class="widget widget_text" id="text-9"> <div class="textwidget"> {{ links }} </div> </div></div><div class="clearboth"></div></div> </div> <div id="sub_footer"><div id="sub_footer_inner"><div class="copyright_text">{{ keyword }} 2021</div></div></div></div> </div></div></body> </html>";s:4:"text";s:18455:"* weapon part's reload stat limit. -for fixing custom_scope_effect system disabling vanilla color grading system. ### Outstanding Issues: 02-Dec-2020 I don't recommend completely moving over to WeaponLib until it is proven to be fairly bug free but I do recommend looking at the documentation and looking for any changes you might need to make to your own mods. [/size][/color][/b] This mod adds all unique legendary attachments that are usually only available on legendary weapons. MWS has been out of date for so long and I've started two rewrites off-site. * actually fixed the weapon skin changes bug [*]'Weapon Tweak Data Overrides' rewritten again, fallback code works now and should prevent the majority of crashes related to it. SuperBLT is a fork of the BLT mod-loading hook for PAYDAY 2, with a number of major improvements, such as a cross-platform audio API and the ability to alter any base-game XML file without the hassle of modifying bundle files (greatly alleviating the need for Bundle Modder).. however this fixes entirely broke scope that applies its own filter/color grading effect. > *forgot to include the fixed file on previous upload, my bad! WeaponLib WeaponLib is a mod for Payday 2 which aims to provide a compilation of utilities and other helpful things for custom weapon creators to use in their own mods. -making compatibility patch for running with More Weapon Stat mod. > *changes in module/custom_scope_effect/playerstandard.lua* Fixes the following bug in WeaponLib: [list] test1; Krimzin; -for maintaining custom_scope_effect code that seems to break every so now and then... [b][u]V0.1.0[/u][/b]: ### How to use: Pre-U200 it have a limit of 20 value, which base WeaponLib used. [u]V0.1.1[/u]: A mod which aims to provide a compilation of utilities and other helpful things for custom weapon creators to use in their own mods. * cosmeticsweaponbase additional missing function (used on a particular mod like [this](https://modworkshop.net/mod/25732)) and conflict with Drop my Mag mod Offyerrocker is looking into it when he have time. || ----- Modifications affecting … ||, Only contains patches for More Weapon Stat mod compatibility. -for fixing custom_scope_effect color grading changes "lingering" to other unaffected weapon. Author: … [hr] [/list] * More Weapon Stats by TdlQ cant run with WeaponLib at the same time ingame. Better Bots does what its… Maybe you wanted to modify damage, ammo pickup or rate of fire. [hr] Documentation will be updated with more stuff soonish. [hr] Primaries, 66 pages, total of 2816 gunsSecondaries, 35 pages, total of 1523 gunsTotal of 101 pages, total of 4339 gunsEnjoy my insanity Though Payday 2 is mainly a co-op game, there will be times where you have to play with bots. [list] Well, you can do all of that, and some more, with Payday 2 LUA mods. WeaponLib Mod Preparation You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front pag... Troubleshoot Custom Weapons/Attachments for Modders You're working on a custom weapon/attachment and run … > *'temporary' patches in modules/weapontweakdata_override/newraycastweaponbase.lua | local variable for WeaponLib changes(..? All firearms in PAYDAY 2 with the exception of launchers, flamethrowers, bows, and crossbows use a hitscan mechanic which technically does not fire actual bullets, but instead produces hits randomly inside a weapon's coded cone of fire. * fixes weapon skin not applying on subsequent changes Since More Weapon Stat itself 'replaces' a core code that isnt necessary to do so for what MWS need. [list] [*]Fixed 'Weapon Tweak Data Overrides' using the wrong tables for add and multiply. It is highly recommended to upgrade to a modern browser! Still having problems? Feb 22, 2018 @ 2:40pm Best Weapons In the Game sad < > Showing 1-15 of 18 comments . KingYoloMcTitty. [/spoiler]. [/list] [*]Initial Beta Release! )* 03-Jan-2021 * cosmeticsweaponbase additional function making weapon skin changes not applying on subsequent changes My advice currently is avoid using any weapon/attachment that uses WeaponLib ADS scope filter effect. see 02-Dec-2020 changelog [*]Actually remembered to change the internal version this time. (Pawcio's Russian NV scope, Alcat's Railgun blue filter scope, Cpone's Thermal Scope, etc) NOTE: All primary, secondary, and melee weapons have been updated to reflect their changes in the rebalance in Update #79. Many PAYDAY 2 users have had the same issue occurring randomly. [*]Added some extra code which should hopefully stop a crash with RestorationMod. [*]Fixed some incompatibility issues with some stuff. * fixed VR user crashing when trying to reload a gun. Hello everyone, I hope everyone is doing is ok, I wanted to spice my gameplay up a little bit by adding some custom weapons from the ModWorkshop but I keep getting crashes from (what I believe) the WeaponLib mod itself, any solutions? ** But don’t worry. * TdLQ makes a modified WeaponLib patch for More Weapon Stat compatibility, but it isnt a "proper fix". * custom_scope_effect ability applies to gun that doesnt use the effect. If the mod uses Attachment Animations you will need to move your code over to the new WeaponTweakData overriding system. ADS-ing with the pistol will apply the color grading of the sniper NV scope to the pistol ADS as well.) Let's take a look at one of the biggest arsenals in video games! [u]V0.4.2:[/u] [*]Added an extra check when generating unique blueprint keys for caching. PAYDAY 2. [list] Melee weapons from after this point are still missing their reputation unlock and melee type values. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. [/list] [*]Custom Attachment Points should work properly 90% of the time now. [hr] [*]Added `Custom Attachment Points Legacy`, maintaining backwards compatibility with new code was getting too messy. -for fixing cosmeticsweaponbase conflict with Drop my Mag mod and weapon skin glitches. [list] ----- Download and install the Microsoft Visual C++ 2017 Redistributable package (x86) … If it does, then you’ve installed it properly! It is highly recommended to upgrade to a modern browser! [list] It is highly recommended to upgrade to a modern browser! Installation. This will be updated if there are more community volunteered fixes or when the issue is fixed on WeaponLib itself. 27-Nov-2020 * included compatibility patch for More Weapon Stats on separate download [color=#ff3333][size=xx-large][b][url=http://modwork.shop/14924]BeardLib[/url] is REQUIRED for FULL FUNCTIONALITY[/b][/size][/color], [b][u][size=large]Current Version:[/size][/u][/b] [spoiler] Check the [WeaponLib Preparation](https://wiki.modworkshop.net/books/payday-2/page/weaponlib-mod-preparation) wiki page, to fix early mistake that might caused issues when 'moving' to WeaponLib. * custom_scope_effect behaviour disabling vanilla color grading system, like greyed-out screen on last down SuperBLT. You shudder in fear, you don't know what it is, how to use it, … a weapon with an ammo readout of 150/30 carries 150 rounds in total, 30 of them are loaded in the initial magazine and 120 are in reserve. We've detected that you're running Internet Explorer, our site does not support IE at all and you will run into problems. [list] evantao. Oct 21, 2017 @ 7:38pm Game crash. [u]V0.1.2[/u]: this seems to be a complicated issue. [*]Changed some internal code so that default weapon parts get re-added properly when they get removed due to a forbids. [*]Fixed the replacement audio file naming. [*]'Custom Attachment Points' now works with parts that would normally parent to an existing attachment, e.g. we couldnt fix the latter without breaking the former one or vice versa. You're working on a custom weapon/attachment and run into a specific issue you have no idea how to deal with? ||, 10-Feb-2021 || [u]V0.4.3:[/u] You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front page of MWS, but found out that most of them have the big red word Requires WeaponLib. [/list] Heisters. ----- Then this is for you, this is a collection of known common/uncommon problems you might run into while working on a custom weapon/attachment and how to deal with them. [hr] [list] Beta version of WeaponLib! This mod was inspired by Iron Predator's uncencored Extra Attachments Compilation, but goes all they way and includes all legendary attachments. well as you saw in the video I just wanted to show the people who have been asking me how to deal with their game crashing after getting mods. Uploaded: 20 Jun 2018. #### Download the WeaponLib version from [here](https://modworkshop.net/mod/24177), then apply this fix on top of it [/list] PAYDAY 2. silencers. -for fixing WeaponLib reload stat limit that got obsolete after U200. Also the Bayonet system is currently missing so modded bayonets may be non functional. [*]Added backwards compatibility for: 'New magazine size for weapons', 'Attachment Animations', and 'Fire Rate Multiplier'. ----- We've detected that you're running Internet Explorer, our site does not support IE at all and you will run into problems. [*]Added `Requires Attachment` module. A table containing all head shot multipliers and health values for these enemies can be found at the bottom of the page. #### old changelog [u]V0.3.0:[/u] the patch remedies this, but it isnt a proper fix so to say. PAYDAY-2-BeardLib A large library that assists in mod creation. [*]Some shit is probably still broken. We've detected that you're running Internet Explorer, our site does not support IE at all and you will run into problems. this seems to be a conflict with AFSF2. PAYDAY 2 > Modding > Topic Details. Payday 2 Fix for Crashing on start up! We've detected that you're running Internet Explorer, our site does not support IE at all and you will run into problems. [*]Fixed weapon scope effects not properly handling the players custom colour grading choice. Some weapons also might need some fix mods to fix broken animations et cetera but they tell you on the download page. Make sure the installation directory is your PAYDAY 2 directory that contains the .exe file. 544. * fixed custom_scope_effect applying its ADS color grading changer to other gun, if player brings a gun that uses the effect. Manual Installation: Extract the ManualInstall ZIP attached to your PAYDAY 2 directory. > *changes in module/general_fixes/playerstandard.lua* 1 Primary 1.1 Assault Rifles 1.2 Shotguns 1.3 Akimbo 1.4 Sniper Rifles 1.5 Light Machine Guns 1.6 Specials 2 Secondary 2.1 Pistols 2.2 Submachine Guns 2.3 Shotguns 2… [*]Added warning for out of date tweak data. [u]V0.4.0:[/u] [*]Moved in some fixes from the development copy. All weapon mods have unique stats. The Weapon Tweak Data Override module allows attachments to access and manipulate a far wider array of a weapons stats from it's categories to it's timers and animations. It is highly recommended to upgrade to a modern browser! :::# This is an unofficial fixes::: * fixed custom_scope_effect old bug returning again. WeaponLib Mod Preparation You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front page of MWS, but found out that most of them have the big red word Requires WeaponLib. [b][u][size=large]Old Versions:[/size][/u][/b] * **Incompatibility** I don't recommend completely moving over to WeaponLib until it is proven to be fairly bug free but I do recommend looking at the documentation and looking for any changes you might need to make to your own mods. Simple Crosshair. [/list] Post-U200 removed that limit, but WeaponLib still uses the old limit, causing crash when a weapon uses parts that have reload stat exceed 20 value. A mod which aims to provide a compilation of utilities and other helpful things for custom weapon creators to use in their own mods. Pre-U200 it have a limit of 20 value, which base WeaponLib used. Platypus Sniper rifle – Sniper rifles in Payday 2 come with infinite penetration, meaning that … Now, let’s check if it was installed properly. [u]V0.3.1:[/u] It is available on Windows 10 as well as on PS3, PS4, Xbox 360, and Xbox One. [*]The weapon tweak data stuff should produce correct tables most of the time now. Ever wish you could make certain Payday 2 weapons more useful and balanced? Works for Windows 10 ! Created Oct 22, 2011. [*]Updated the internal hook order. This issue can be fixed… Try these fixes. Post-U200 removed that limit, but WeaponLib still uses the old limit, causing crash when a weapon uses parts that have reload stat exceed 20 value. > *changes in module/general_fixes/cosmeticsweaponbase.lua | added local variable to store weapon skin related parameter* Here is an overview of the stats: This is the list of Enemies in PAYDAY 2, along with detailed descriptions. 14-Dec-2020 ----- 24-Nov-2020 * fixed WeaponLib crashing when a gun have parts with total reload stat exceeding 20. ----- > *changes in module/custom_scope_effects/playerstandard.lua* ----- this time, this fixes every weird behaviour when player goes into or out of ADS; with normal gun or gun that uses optic with overlay scope effect. [*]Added 'Weapon Factory Manager Caching', caches data in order to improve performance when modding weapons. The following statistics are displayed in the inventory screens: Total ammo is the maximum ammunition reserve the player can hold for this weapon at any time. Enjoy Crackdown! ----- * Scope that uses its own color grading/filter effect is entirely broken. The following are a few methods that have helped many PAYDAY 2 gamers fix their crashing issues. [*]Some shit is probably fixed. [/list] [b][color=#ff3333][size=x-large]Put into mods folder! Possible workarounds or mods to help fix the problems? 3 months ago. This includes the rounds in the loaded magazine, i.e. ----- 1 Security Guards & First Responders 2 SWAT Team 3 FBI 4 Private Security Teams 5 Department Of Homeland Surveillance 6 Policía Federal 6.1 Trivia 7 Russian Mercenaries 8 Unique … All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... WeaponLib (mods folder) and most of the times Custom weapon attachment poinst (mod_overrides). 102k. > *changes in supermod.xml | commented out different akimbo module hook* If you have PAYDAY 2 installed on a drive other than C, you may want to use the Manual Installation option. * Underbarrel missing firing sound. This is a very annoying issue. [color=#ff3333][size=xx-large][b]This REQUIRES [url=https://superblt.znix.xyz/]SuperBLT[/url][/b][/size][/color] Payday 2 is a first-person shooter video game which is developed by Overkill software and is known for intense action involved. User Interface. Grab and run the attached installer EXE. ### Thanks to: weapon part's reload stat limit. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Check if the mod shows up in the list. [/list] [u]V0.4.1:[/u] [/list] [*]Some shit is probably now broken. ----- First, let's go over what Payday 2 files control weapon damages. [*]Selection indexes should use the defined function for it now instead of using the tweak data in order to expand mod support. see [02-Dec-2020 changelog](https://modworkshop.net/mod/29987#changelog) Koumann. > *changes in module/general_fixes/cosmeticsweaponbase.lua | more variable for skinned weapon mag data (I think..)* You shudder in fear, you don't know what it is, how to use it, or where the other long list of Requires have gone. Boot up PAYDAY 2, and go to “Options”, then "Mods": If the "Mods" option doesn’t appear, then you’ve likely made a mistake or installed the mod improperly. (example: player brings primary sniper with NV scope and normal secondary pistol. It is highly recommended to upgrade to a modern browser! Currently this can be used as a drop in replacement for Custom Attachment Points, Extra Attachment Tweak Data and Underbarrel Weapon Base. [/list] [*]Potential table adding issue fix. common crashlog is: `[string "lib/utils/inventorydescription.lua"]:597: attempt to perform arithmetic on a nil value`, usually when player hover over a gun in Inventory menu. 29-Dec-2020 [list] 04-Dec-2020 **This is not an exhaustive list! Patches, separate download: > *changes in module/limit_riser/weapontweakdata.lua | increases reload stat value limit* [*]Removed excess logging. > *changes in module/general_fixes/cosmeticsweaponbase.lua | mod's variable name changed to match vanilla variable name* PAYDAY 2 > General Discussions > Topic Details. You can’t play your game if it keeps crashing. [*]Fixed some cosmetic related stuff. ----- Try going over the guide once more. * fixed oversight on cosmeticsweaponbase that caused skinned gun reloading crash with Drop my Mag mod. TdLQ; PAYDAY 2. There are currently three new … [*]Look, I genuinely don't know what changed. * fixes issue with akimbo weapon skinning problem I'd really appreciate it and I'll post one of the crashlogs too, thank you kindly : … [list] [*]General small fixes. Documentation currently lives here: [url=https://gitlab.com/cpone/WeaponLib/wikis/Home]https://gitlab.com/cpone/WeaponLib/wikis/Home[/url] Last Update: 20 Jun 2018. We've detected that you're running Internet Explorer, our site does not support IE at all and you will run into problems. There are two main… > *changes in module/general_fixes/coreenvironmentcontrollermanager.lua* [*]Added 'Different Akimbos' module to expand the visual functionality of akimbo weapons. (MODS) I cant access my safe house whitout the game crashing, and i also have some random crahses in loud heists. Payday 2 seen a steady stream of loyal players for quite some time and has a huge fan following as well. Logged in crime.net. [u]V0.2.0[/u]: Occasionally a blueprint would have a nil value inside it causing default Lua functions to freak out. [hr] still advised not to apply the patch and run both of them at the same time. Information Weapon Tweak Data Override is a module which should allow attachment creators to manipulate 90% of the data found in weapontweakdata.lua via attachments.. ... PAYDAY: The Heist and PAYDAY 2, by OVERKILL Software. [*]A tweak to the previous hotfix. 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