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I usually put down a dumping zone and leave chunks and/or bodies there. Recently added 29 View all 1,181. The valleys are extended gutters, and the gutters are full of blood, and when the drains finally scab over all the vermin will drown. Also, the killbox itself I will occasionally put down a wood floor, then intentionally burn it and not repair it. card. All rights reserved. Nach einer mehrjährigen öffentlichen Alpha- un… Browse all chevron_right; Browse all chevron_right. Community . Can you post a picture of this? Get Smart with these Rimworld Tips. Mini turrets also have a pretty hefty range meaning just a handful of them can usually cover your walls. Unfavorite. Print; Author Topic: Can someone post an effective killbox? Matthew, a legendary sniper kills all. Killbox. With mods the easiest way to deal with them I've found (short of simply turning them off) is to use a terraforming mod to surround most of … A lot of things can go wrong in Rimworld. Sappers will do that, break through whatever is in front of them. A common and effective method to repel endgame-level raids is to build a wall around the base and then build killboxes. Item No. This planet's afraid of me. Der Spieler lenkt die Geschicke einer notgelandeten Raumschiffcrew, die zunächst ihre Existenz sicherstellen und nach Möglichkeiten für ein Entkommen vom Planeten suchen muss. … « previous next » Pages: [1] 2. I am new to rimworld and i set up a killbox and a wall around my home area. close. Year Four Of The Killbox. chevron_right. This killbox plays on the idea of just blasting the enemy with as much firepower as possible. Some of its mods greatly simplify the gameplay, making it soon not interesting. Has a … This killbox has gained some attention lately. 1.21 gigawatts. Killboxes funnel the raiders, allowing you to use traps efficiently and concentrate fire on raiders. 8 months ago. Setting the stools on fire will quickly bring the temperature up, downing everyone inside. Great stuff. For areas where I want enemies to walk, I usually put down a dumping zone and leave chunks and/or bodies there. For sharing awesome RimWorld seeds! Close. He fears no man except… HIM. For example, beyond the midgame you'll need to make a killbox to fend off increasing waves of raiders. <br> <br>Common locations are in the corners of your base where enemies will likely make turns as well as narrow areas even outside your base that receive frequent traffic. When the first attacker comes close to the sandbags they will step on the IED trap placed between to stools. Rising . Posted by 12 hours ago. card. They will make their way down toward the colonists which is firing at them from behind the sandbags. The exit goes into a big ol room where my pawns wait behind cover with lots of guns at extreme range. Español - Latinoamérica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1871198991, https://steamcommunity.com/sharedfiles/filedetails/?id=1590007727. I've seen its true face. Draconzis Piertii. You'll have to micromanage every single pawn and where they aim because they will destroy whatever you first targeted. Also, the killbox itself I will occasionally put down a wood floor, then intentionally burn it and not repair it. Have you tried a snake killbox? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. For sure that you have had a spyware in your PC that has left you 'as a present' a file that can’t be deleted because a Windows alert says that it is being used. Why would I want to give hostiles a speed bump? View all games. For info on all releases, see the Ludeon development blog.. chevron_left. It usually result in utter caos..! If the entire base is walled in and all doors are closed, they will start attacking the walls and doors trying to enter. Rising. Just make sure the path that eventually leads into your base is not blocked by a closed door. I also used the bedrooms as my killbox area sometimes. I would not recommend building a grenade killbox unless your target is not moving and is already dead. Cons: Fire killeboxes is not suited for mechanoid raids and tribal raids. Say you target a wall, when the wall is destroyed the pawn will stop firing. Moderator of r/RimWorld Archived. Herbal medicine is placed in the center for quick recovery and turrets are placed in case of riot. This was a lot of fun to make. Press question mark to learn the rest of the keyboard shortcuts. Using the VGP mod youncan grow tall grass which lowers walk speed. I've done literally hundreds of hours testing different killbox designs in both 1.0/1.1, and I'm saddened to reach the conclusion that a true, sustainable and effective killbox is no longer a viable option in 1.1. For that reason have I added 8 coolers to keep the temperature in check. However, killboxes do provide 2 crucial advantages: range restriction and … Created by [ … Please try again later. It's kinda micro-managey but I find it does the trick, and more reliably than a mortar barrage would (and with less danger to your pawns than just massing them all in a firing line behind whatever chunk of wall the sappers attempt to break down, which was my default tactic for a while). Recently added 38 View all 1,211. This will attract large numbers of powerful raiders who will attempt to plunder your colony to get at the wealth stored within. This can be manipulated. close. Tell a friend or remind yourself about this product. Press J to jump to the feed. r/RimWorld: Discussion, screenshots, and links, get all your RimWorld content here! It adds more diversity to the game by adding new materials, items, buildings and technologies. Februar 2020 kam nach einer über 1-jährigen Pause die Version 1.1 zusammen mit dem ersten DLC mit dem Namen "Rimworld: Royalty" heraus. Grenade killbox...that's an interesting idea. It may be the best solution, I suppose. Log in to view your list of favourite games. I thought they behave like sandbag which needs to be placed like what you did for the Heat killbox. © Valve Corporation. This section is a duplication of the first part of the killbox, making them suffer through the same hell one more time. Welcome to our new murder hole, where safety is our number 7 priority! The killbox? chevron_right. He fears no man except… HIM. I finally come to building a killbox, that’s isn’t garbage. Year Four Of The Killbox. This killbox can be duplicated as many times as needed. chevron_left. Recently added 38 View all 1,211. New comments cannot be posted and votes cannot be cast. If all your outer walls are within range of at least one turret Sappers will act like a normal enemy and go through your kill box as they see it as the "safest" path. rimworld heat killbox. I wish a 3D rimworld . By [ GG ] ACE GloryHoleRepairman.co . … 1 wall 1 embrasures repeating behind the turrets for my pawns to safely shoot from. All rights reserved. ... your snipers can withdraw back through your killbox pulling the raid behind them and the remainder can be dealt with as usual. chevron_left. They can easily overwhelm your colonists, so you must have a strong defense system and clever strategies in place. Rimworld's a good game that's worth playing, but once you learn it you find each game plays similarly. Hardcore SK Rimworld A16 project 5.1 (07.06.17) The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. I've Played RimWorld for 700 Hours. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. close. Hardcore SK Rimworld A16 project 5.1 (07.06.17) The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. The AI will try to find an open path into your base. Hot New Top Rising. Lol. Therefor is this killbox not recommended to use against outlanders or pirates, as they can poses both shields and rocket launchers. Here is an examples of fire killboxes I've created. It gave me lots of ideas, let's get the feast started ! Recently added 29 View all 1,181. In this thread I'll go over two of my favorite killboxes, the fire killbox and the minigun killbox. This will easily down all the pawns in the killbox without killing them, making it possible to capture them. Am 10. Mods. Author of the Mechalit Core Mod: Daniledman. There are many things out there that will wipe your colony if given the chance. I want more real, consistent, beefy, A-grade satisfying *Rimworld … To clarify, you don't use the turrets in the Killbox, but leading into it only? It gave me lots of ideas, let's get the feast started ! Instrumental Tutor | Tuition Try The art and technique of the Classical Guitar. Make the Best of Your Situation. I finally come to building a killbox, that’s isn’t garbage. Get Smart with these Rimworld Tips. This killbox will take time to clean up after a raid. Less common Tips & Tricks for Rimworld. Mods . You have tried to delete it hundreds of times but it always appears the same window. https://youtu.be/UdQ-uPRBGs8 videogame_asset My games. Manipulating the game mechanic to your advantage is part of what makes rimworld fun imo. Support . Trending chevron_right. Discussion, screenshots, and links, get all your RimWorld content here! In this minigun killbox, that I've created, can the enemy enter in the top left corner trough the door (marked blue). I've seen its true face. Walls and doors are very low in that priority. The attackers will be forced to follow the path I've marked with red carpet. Rising. If they fail the first … If you want to befriend the outlander factions then this is a very efficient way to do so. 10. pinned by … If you're unlucky, a rocket will set off turret explosions, causing additional damage. Walkways in base area I do use either regular tile or flagstone. The entryway should be single wide to allow the use of Rockets are much more dangerous in a killbox where colonists and turrets are closely bunched together. I know this is standard rimworld stuff but I just found it really funny; First time playing, already a hour in:) "A group of cats joins your colony" - 2 mins later ★Soon, There is another orC(TBD) mod in RimWorld, By Team Orc Knights. <br> <br>Common locations are in the corners of your base where enemies will likely make turns as well as narrow areas even outside your base that receive frequent traffic. chevron_left. Favorite. The three doors behind the colonists can be opened so the autocannon turrets can get in on the action. I'll look at the pros and cons with both of them. Rockets are much more dangerous in a killbox where colonists and turrets are closely bunched together. This is a classic killbox design. This killbox is best suited for outlanders and pirates. Uranium slug burst stomach. Media . RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. My current (mid-late game) setup is a pawn with archotech legs and a charge rifle. Endgame colonies tend to be veryrich. I May Never Escape. Log in to view your list of favourite games. If you don't want goodwill and are more of an "organ donor" kind of person, then I'm sure the pirates are happy to contribute to your good cause. Stone chunks have a 50% coverage and sandbags have a 65% coverage, so stone chunks should be used. videogame_asset My games. chevron_left. Showing of 41 reviews. Rimworld. 11.12.2020 08:00 AM. Hot New Top. the kill box is a maze with one opening at the front and a door at the exit to allow my colonists to get inside to shoot at the raiders. videogame_asset My games. : The current stable version is 1.2.2900, and a complete version history can be found on the Category:Version page. If the raiders is able reach the end before you are able to close them inside you can filter them out again by having an emergency exit, as I've made on the right side of the maze. Posted by. The maps generate with old structures around, sometimes just walls and others are … You begin with three survivors of a shipwreck on a distant world. Press question mark to learn the rest of the keyboard shortcuts. The gameplay will become more interesting, and you will have more things to do before leaving the … Jun 5, 2019 @ 10:17pm Sapper defence strategies? Press J to jump to the feed. BONUS TIPS: I have brought up a lot of advice from comments, from other players, so you don't even have to search the comment section! Press J to jump to the feed. The singular entrance to the entire colony is the beginning of the steel trap maze, colonists and visitors go through the steel door maze bypasses/steel trap rearm doors. Typical Tuesday Tutorial Thread -- February 25, 2020. « on: March 28, 2020, 07:23:28 PM » One that can stand 5000 points raids... Idk how to improve mine, or how much … 1. Temperate Forest [seed: connor cum] [Non-Royalty] [20% default settings, 250x250] [34.36N, 15.84W] [Mountains, Peninsula] [Sandstone/Marble] Weird seed, i know. User account menu. This gritty sci-fi management sim is hard to leave—and impossible to forget. In this thread I'll go over two of my favorite killboxes, the fire killbox and the minigun killbox. If you have any suggestions for my killbox designs or if you have any killbox ideas yourself, please share them in the comments :), Do stone chunks still slow down enemies if placed adjacent to each other? You will have a short time frame to capture as many pawns as possible before they succumb to heatstroke. The turrets don't even have to be turned on, but they do have to be powered. Effective against: Outlander and pirate raids (edge walk in). I kinda like keeping my killboxes wide open. View all games. It's possible to abuse the "inside and outside" game mechanic by just destroying a wall so the temperature shifts from, say, ~300C to 23C in a second, but by doing so the downed pawns inside the killbox will wake up quickly and start retreating. I had heard about the scorched wood before, but forgot. Dog carcass in the killbox this morning. New chevron_right. Print; Author Topic: Can someone post an effective killbox? User account menu. For each pawn you patch up and release you will get +15 goodwill toward that faction. : The current stable version is 1.2.2900, and a complete version history can be found on the Category:Version page. For info on all releases, see the Ludeon development blog.. Requesting aid. Inspired by Dwarf Fortress, Firefly, and Dune. Watch colonists develop and break relationships with family members, … Dog carcass in the killbox this morning. Docile Mechanoid . With mods the easiest way to deal with them I've found (short of simply turning them off) is to use a terraforming mod to surround … Once the sappers are down, retreat the pawn into the main base through a side door and let the rest of the enemy go through your killbox as normal (since they'll just default to acting like a normal raid). Moderator of r/RimWorld Archived. Temperate Forest [seed: connor cum] [Non-Royalty] [20% default settings, 250x250] [34.36N, 15.84W] [Mountains, Peninsula] [Sandstone/Marble] Weird seed, i know. This planet's afraid of me. Do you ever tile these areas, or is flagstone good enough for you? Browse all chevron_right; Browse all chevron_right. They are programmed differently. The "clean room" would include hospital beds and a kitchen. videogame_asset My games. I feel that the defensive structures have … Join. He dealt with this mechanoid ship but man this one lancher refused to die! So i want to start building a wall to keep all the scum raiding parties out but i was confused when i saw some of the other buildings that were broken down had higher hp then steel walls (sandstone and limestone being what i saw) and i was wondering if i should mine all the lime stone and convert it into walls for my base If you however leave a door open they will all aim for that gap. Has a … home Rimworld. Basic AI prioritizes the most valuable thing they can get to. This Rim World mod reduces the RNG factor and makes surgeries less arbitrary (hence the name of the mod). There are many things out there that will wipe your colony if given the chance. The Mechalit Core Mod is the first and main of the “Mechalite” mod series. close. Both my killboxes will lead the raiders into my base if I don't interfere. Are we not doing steel deadfall trap mazes anymore? videogame_asset My games. Favorited. Thanks for the tips. 37. 10. pinned by … Killbox is a tool that is going to help us a lot. If you're unlucky, a rocket will set off turret explosions, causing additional damage. The entrances to the killbox are behind the Vulcan cannons. If the doors are unable to hold, use the breach as a chokepoint instead, and take as many enemies … videogame_asset My games. If they fail the first … I've Played RimWorld for 700 Hours. how do i make them go through that tunnel? Build in the forest, desert, jungle, tundra, and more. Help keep the channel alive and uncensored over at Patreon! You let the enemy into narrow hallways and scorch them alive. RimWorld » General Discussion » Can someone post an effective killbox? They must be able to reach their assigned jobs in time, and the base needs to be pleasing and comfortable to work and live in. The most realistic one so far. Rimworld uses a fair bit of RNG, but one of the most annoying areas can be surgery. Typical Tuesday Tutorial Thread -- February 25, 2020. That is true! It's also possible to backstab the enemy by peeking out trough the doors behind the enemy. Hot. Log in Register. Rimworld. This seed looks great. This gritty sci-fi management sim is hard to leave—and impossible to forget. Now that RimWorld is finally 1.0 I've decided to maintain some of my mods on Nexus Mods again. Log in Register. Different structures suit the different needs of your colony. Effective against: Tribal and mechanoid raids (edge walk in). Join. It slipped my mind. Rimworld. Recently added 25 View all 1,185. Hot New Top. If you have suggestions to how to improve the killboxes I've created please leave a comment! It's not the Kill box itself but rather getting the enemies to go into it. Anyway I go one under max turret range for the length of the box, and at late game Vulcan cannons are the corners of the turret gun row. I have had raiders spawn and then go right up to a mountain and dig through 10 layers of rock to enter by base … To … card. Games. Es verbindet Elemente der Aufbaustrategie mit einer Managementsimulation. ... your snipers can withdraw back through your killbox pulling the raid behind them and the remainder can be dealt with as usual. chevron_right. card classic compact. Hot. … chevron_right. Hot New Top Rising. I've always had a grenadier or two that would just pop out of a random door and toss a frag into the pile of raiders using the suspiciously convenient trees/stone chunks as cover. < > Showing 1-9 of 9 comments . « on: March 28, 2020, 07:23:28 PM » One that can stand 5000 points raids... Idk how to improve mine, or how much … When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. RimWorld > General Discussions > Topic Details. Rising . Surviving on the rim is hard. Or maybe you use concrete? RimWorld > General Discussions > Topic Details. RimWorld, a sci-fi colony sim from Ludeon Studios r/ RimWorld. chevron_left. Manage colonists' moods, needs, wounds, illnesses and addictions. Hot. Media . chevron_right. r/ RimWorldSeeds. Press question mark to learn the rest of the keyboard shortcuts. If you have suggestions to how to improve the killboxes I've created please leave a comment! The "killbox" is not mandatory; with a layout like this, enemies can also be lured into the long corridors and shot at from the doorways. Hot New Top Rising. November 6, 2020; Curriculum; 0 Comments; I realize that in terms of energy drain it's probably quite impractical in the same way that the heaters were, but if you make the space just a long hallway instead of a large plaza, it should be pretty easy to manage. Any entryways of the killbox should not be straight, otherwise raiders will simply fire using the entryway as cover. (Read 3829 times) Alenerel. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. That will slow enemy pawns down and won't catch fire again. For better effect, put a grave or other similar object that raiders can't stand on. Doomsday rocket launcher and triple rocket laucher will also pose a threat to your pawns as they will be standing close together. I also used the bedrooms as my killbox area sometimes. While sappers will normally dig through just about anything no matter how thick it is, they won't dig into a wall that is within a turret's range of fire. Hot. This fire killbox I've made lets the raiders into the killbox on the left side. If you feel that you're overwhelmed, don't be afraid to request aid from your friendly factions. Matthew, a legendary sniper kills all. When they are downed you can quickly get them into the prison hospital in the middle. but whenever I am raided they break down my walls and never come near the killbox. I have a hard time visualizing it. Please visit the Community … All trademarks are property of their respective owners in the US and other countries. Killbox tactics. A minigun will reach ~29 tiles. Instead, you should have a turn to break line of sight, prompting the raiders to enter an area where you can get them easily. … I always had only one entrace for my base,so im not sure how it works now..should i build a big wall around my base and leave the door open? « previous next » Pages: [1] 2. New chevron_right. Day by day you try it, but it’s imposible. Because theres no doors it works without me doing anything. Any entryways of the killbox should not be straight, otherwise raiders will simply fire using the entryway as cover. The infirmary can be replaced with cryptosleep caskets if that better suits your playstyle. Turrets should not be placed directly (within three tiles) next to other turrets for the same reason, as they have a chance to explode when critically damaged. I create a 2 wide hallway that snakes up and down and needs no doors for a clear path into by base, a doored off bypass is also present. Recently added 25 View all 1,185. RimWorld. It's possible to trap an entire tribal raid in a fire killbox, but to do so you would need an enormous killbox, costing both resources and valuable space. RimWorld, a sci-fi colony sim from Ludeon Studios r/ RimWorld. The accumulated filth of all their sex and murder will foam up about their waists and all the whores and nobles will look up and shout … Games. The valleys are extended gutters, and the gutters are full of blood, and when the drains finally scab over all the vermin will drown. One hit can be devastating. Log In Sign Up. Cons: This killbox can be quickly compromised by a hostiles which is using the shield belt or the smokepop belt. When they've all entered the maze; simply closing off the doors in front of them and behind them trapping them inside. … RimWorld is an indie space colony management game developed by Ludeon Studios, a Montreal-based game studio founded by Tynan Sylvester. This worked against 70 person raids for me, the first stage kills the fast ones and strings them into a line, the second stage has enough firepower to shred them as the come one by one. New chevron_right. So by making a 3x29 long corridor you can choke raiders into a wall of bullets. Log in to view your list of favourite games. Mods . Please use this thread as a week-to-week space to ask your fellow r/RimWorld colonists for assistance. card classic compact. Or both? 8 months ago. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Surviving on the rim is hard. Another infestation, we demolish it with ease. For my pawns I put some steel doors in the snake walls so I can get in and grab pawns that miraculously survive the traps (downed). Killbox tactics. Share. Note: Having many prisoners in one area makes it more likely for the prisoners to riot, so bear that in mind. The base should also be secure, but that is probably the easiest part. A shield user will get far inside the killbox without taking damage. Hot New Top. Rocketeers are a priority target that need to be rapidly eliminated as soon as they enter. Rimworld (Eigenschreibweise: RimWorld) ist ein von den Ludeon Studios um Tynan Sylvester entwickeltes Computerspiel für Linux, Mac OS X und Microsoft Windows. I’ve many guitar methods book but Parkening is my preferred; it contains some unique features which were … Series: Guitar … Please use this thread as a week-to-week space to ask your fellow r/RimWorld colonists for assistance. That will slow enemy pawns down and won't catch fire again. All trademarks are property of their respective owners in the US and other countries. Hot New Top Rising. All Discussions ... Nov 27, 2020 @ 9:24pm Get Raids to Enter Kill Box So I see a TON of videos online recommending Kill Box for the hard difficulties but I can't seem to get them to work. chevron_right. Posted by 12 hours ago. Effective against: Outlander and … New chevron_right. 27. Turrets should not be placed directly (within three tiles) next to other turrets for the same reason, as they have a chance to explode when critically damaged. Edit Post. Community . Close. First of all, there aren't any chunks. Instead, you should have a turn to break line of sight, prompting the raiders to enter an area where you can get them easily. Posted by. 83. But, if you’re paying attention, it is viable to reduce risks and greatly increase the survivability and viability of your population. Again, I'd like to set context for this determination: I have over 8,000 hours playing RimWorld, and had no intention on slowing. A good tactic for sappers is a fast-moving pawn with a long-range rifle. Mods. Jun 5, 2019 @ 10:17pm Sapper defence strategies? What you want to do with them from this point on is up to you. He dealt with this mechanoid ship but man this one lancher refused to die! The idea of the killbox is simple, bombard the enemy with as many grenades as possible. Typical Tuesday Tutorial Thread -- February 25, 2020. Other than that, just leave it as is. You can see Defense tactics for more defensive strategies, or Defense structuresfor contructed defenses. I May Never Escape. However, killboxes do provide 2 crucial advantages: range restriction and … Sappers however will ignore your killbox completely. Rocketeers are a priority target that need to be rapidly eliminated as soon as they enter. Mods. An efficient base allows your colonists to get stuff done and stay happy. Hot New Top. Docile Mechanoid . Mods. The accumulated filth of all their sex and murder will foam up about their waists and all the whores and nobles will look up and shout … Mods. The mechanoids don't take damage from the heat and the tribals will get trough your entire killbox before you will be able to lock them inside because of the sheer amount of pawns. It's also important to have many doors into the killbox so your pawns spend as little time as possible inside the killbox, as it will burn them quickly. Since the pawn is faster than the enemies, it can kite pretty effectively and stay out of range while sniping any sappers. I'm getting a little to comfortable with destroying infestations. I’m surprised the same killbox from around day 15 actually worked this entire time. Personally I enjoy using killboxes. Even the best colonists with high medicine skills can perform a “ridiculous” surgery failure and manage to completely annihilate your already-injured colonist. Games. rimworld heat killbox. 11.12.2020 08:00 AM. Rimworld. Read more at About RimWorld. home Rimworld. Join. Browse all chevron_right; Browse all chevron_right. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Whether it be colony planning, help with mods, or general guidance, post any … With a 25-shot burst, it is no wonder it has such a high DPS. just set a growing zone in the killbox and plant hay in there, it will stop trees and plant from growing inside your killbox. If you want to capture as many pawns as possible it's important to create short distances between the prison/cryptosleep casket and the killbox. Draconzis Piertii. Join. Some of its mods greatly simplify the gameplay, making it soon not interesting. Usually aiming for your bedrooms. I hope this was helpful or at least interesting! I have yet to figure out a efficient way to manage a grenade killbox, though. Another bonus to this open setup is that drop pods have a much higher chance of landing right in your killbox. https://www.reddit.com/r/RimWorld/comments/fwjs7n/welcome_to_cold_home/?utm_source=share&utm_medium=ios_app&utm_name=iossmf. Trending chevron_right. 3 . [Top 15] Rimworld Best Seeds (2020 Edition) Survival in Rimworld is challenging and many players take all the advantages they can get. View all games. That is if you disallow the pawn to "fire at will". It now has a radius setting in the mod settings which allows you to decide how widely your colonists should look for a stockpile to put things that they're clearing out of a stockpile. Please do, I'd love to see it personally. Colonist; Posts: 752; Can someone post an effective killbox? Tips and tricks I have gathered over the years, that most guides don't have. Manipulating the game mechanic to your advantage is part of what makes rimworld fun imo. v1.0.6 of Clear the Stockpiles is mainly a bug fixing and incremental update for the mod. 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